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Thesis Essay
(April 11, 2003)
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Works Cited

Bourriaud, Nicolas. Relational Aesthetics. Dijon: Les Presses du Réel, 2002.

Bruinsma, Max. An Ideal Design Is Not Yet. 29 March 2003 <http://www.xs4all.nl/~maxb/ideal-e.html>.

Caniglia, Julie. "Material World." I.D. Magazine. Vol 47 October 2000: 98-102.

Diller, Elizabeth, and Ricardo Scofidio. Flesh: Architectural Probes. New York: Princeton Architectural Press, 1994.

"Doug Engelbart 1968 Demo." MouseSite. 30 March 2003 <http://sloan.stanford.edu/MouseSite/1968Demo.html>.

Dunne, Anthony; Fiona Raby. Design Noir: The Secret Life of Electronic Objects. London: August/Birkhäuser, 2001.

"Family Exchange." The Sims. 30 March 2003 <http://thesims.ea.com/us/exchange/index_families.php>.

"Interface." Cambridge International Dictionary of English. 1995.

Johnson, Steven. Emergence: the Connected Lives of Ants, Brains, Cities, and Software. New York: Scribner, 2001.

Johnson, Steven. Interface Culture: How New Technology Transforms the Way We Create and Communicate. New York: Basic Books, 1997.
If the purpose of Interface Culture is to critique machine interface and foresee the "broader social consequence" of computer/internet technology, the purpose of this essay is trying to lead me to my art and design methodology and generate artwork.

Laurel, Brenda. Computers as Theatre. Reading: Addison-Wesley Publishing, 1993.

Lupton, Ellen. Skin: Surface, Substance, and Design. New York: Princeton Architectural Press, 2002.

McCullers, Carson. "The Sojourner." Collected Stories. Boston: Houghton Mifflin Company, 1987. 138-47.

Norman, Donald A. Things That Make Us Smart: Defending Human Attributes in the Age of the Machine. Reading: Addison-Wesley Pub. Co., 1993.

Stoller, Remo. "Alchemist(That's What I'd like to Be)" Benzin: Young Swiss Graphic Design. Ed. Thomas Bruggisser, Michel Fries. Baden: Lars Muller Publishers, 2001. 26-27.

Wurster, Christian. Computers: An Illustrated History. Köln: Taschen, 2002.

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