| thesis: | gallery: | contact: | about: | ||
|
comments on page 2 |
The possibility of living through the screen--like an analogy for your life in the states is interesting that you point out that the functions of life can be realised but not 'touching one another'. But I don't think the screen is as permanent or impermeable as you suggest, screens 'in life' are made of different materials and some things can get through--like your perspex screen in the video sound can get through and gaze. There is always some kind of communicative potential for 'life' with an interface. The question for me (I think) is what gets filtered out by the different screens and interfaces that we live our lives through and how does this construct our relations. ĘThe interfaces that your mention in your essay and that feature in your visual work (architecture, and the phone etc.) all afford different aspects of life to 'get through'. In addition, it is the ideology that is embedded in these different interfaces that brings forth different potentials for the expression and realisation of our identities.
Edward Hall's stuff on space and identity might be interesting to you his writing on USA cars and space and cultural identity (?). Like your bit on '1.36 AM Thursday' when I read it I made a link between the computer crashing and the snow--as kind of failed interfaces--reshaping the view of "what's beyond the window". by carey jewitt on 5/14/2003 at 10:21:45 a video project called Life Through the Screen A problem with representing printed or temporal or spatial work on the computer screen is that the screen is so different. You can read small print on excellently printed pages, not on the screen; you can experience the flow of something that is happening while you are present in real time and IRL--that is hard to reproduce on the screen; you can walk the space and look around--not so on the screen, which can suggest depth, but remains flat. All these disadvantages can be addressed, and remedied by remediation, and the designer's professionality shows in how they choose among the available means. In the case of most representations of your work here, I feel you make the same mistake that I see very often in portfolio sections on the web: that a few low-res images plus a short description will at least give an idea. Mostly, they do not. This is an editorial problem, more than a design problem: the designer has to decide _which_ images and _which_ captions will remediate the experience the user is not able to have. by max bruinsma on 4/27/2003 at 09:08:51 I like the idea that facing the screen means you don't see the sides but simply look in one direction. by Ellen Handler Spitz on 4/20/2003 at 14:00:02 You make me think of the computer crash as a positive force which induces a state of uncertainty and in your case forces you to revise, by losing things. Does this condition have a place in the world of designed interfaces? The closed window is a gentle, slow interface. Things inside only change slightly because the snow is falling outside. Speaker as interface? Radiator as interface? by Glen Cummings on 4/16/2003 at 15:55:00 This is a very fruitful subject for designers. I believe that this is our work. Yes, I agree that interfaces exist between humans and all things and in fact interfaces exist all thing period. The question i always think about is, what kind of interaction do we want to have during any given transaction? Control? Manipulation? Comfort? These qualities tell us, as designers, a lot about what our work needs to be in the creation of interfaces. I hope in your work you continue to focus on the relationship issues related to interaction as that is the rich territory and so overlooked in our profession... by Sylvia Harris on 4/11/2003 at 13:49:00 I would argue that although the screen is supposed to be evocative of spatial relationships, it is mostly a bad metaphor for them. It really isn't a window into much. It's more like a facade that's put up to prevent you from seeing what's inside. To me the screen is a barrier. by Simon Greenwold on 4/09/2003 at 17:01:57 |
+ | |||
| + | comment | continue >> | |||
|
|
|
|
|
|
|